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- Card
- Stack
class Card |
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Representation of a Playing Card |
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Methods defined here:
- __init__(self, index, facedown=False)
- Set up the card
index: card number between 1 and 51 - 1=Ace of Spades, 15=Two of Diamonds, 27=Ace of Hearts, 40=Two of Clubs
facedown: True or False, default False - when facedown operations that return the image of the card or
a string representation of the card return the image of the back of the card or the string 'Facedown'
- flip(self)
- Flips the card
Returns the fully-qualified path name of the image file
representing either the card face or the back of the card
input: none
return: string (filename)
- image(self)
- Return the fully-qualified path name of the image file
representing this card
input: none
return: string (filename)
- indexname(self)
- Return a string representation of the value of the card
input: none
return: string
- isdown(self)
- Returns True if card is currently facedown
input: none
returns: boolean
- name(self)
- Return a string representation of the card or 'Facedown' if the card is facedown
input: none
return: string
- suit(self)
- Return the suit of the card as string
input: none
return: string
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class Stack |
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Representation of a stack of playing cards |
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Methods defined here:
- __init__(self, numberofdecks=0, noaces=0)
- Setup the stack
numberofdecks: if >0 then the stack will be initialised with that number of
decks of cards.
noaces: if >0 then the stack will be initialised with
a full deck of cards minus the Aces.
If both numberofdecks and noaces are used together then a deck of 100 cards
will be created with only 4 Aces in it (probably not what you want).
- addcard(self, card)
- Adds the card to the bottom of the Stack
card: Card to add to the Stack
returns: None
- addncards(self, ncards)
- Adds the list of cards to the bottom of this Stack
ncards: [Cards]
returns: None
- addnewcard(self, index)
- Creates a new Card and adds it to the bottom of the Stack
index: Card number 1-51
returns: None
- addtopcard(self, card)
- Adds the card to the top of the Stack
card: Card to add the Stack
returns: None
- bottomcard(self)
- Returns the bottom card without removing it from the Stack
input: None
returns: Card
- getbottomcard(self)
- Returns the bottom card removing it from the Stack
input: None
returns: Card
- getcard(self, index)
- Returns the n card and removes it from the Stack
if index > len(self.cards) then None is returned
index: card number to remove from the stack (0 based)
returns: Card or None
- getncards(self, n)
- Returns the top n cards and removes them from the Stack
If n > len(self.cards) then len(self.cards) cards are
returned (or None if there are no cards in this Stack)
n: number of cards to remove
returns: [Cards]
- gettopcard(self)
- Returns the top card removing it from the Stack
input: None
returns: Card
- initfull(self, numberofdecks=1)
- Initialises the Stack with the required number of cards
numberofdecks: integer - This number of 52 card decks will be setup
returns: None
- initnoaces(self)
- Initialiases the Stack with a full deck minus the Aces
input: None
returns: None
- length(self)
- Returns the number of cards in the stack
input: None
returns: integer
- shuffle(self)
- Randomises the order of the cards in the stack
input: None
returns: None
- status(self)
- Returns a string representation of the status of this Stack
<number of cards in Stack> Card name of top card
i.e. "12 cards: Five of Clubs"
input: None
returns: String
- topcard(self)
- Returns the top card without removing it from the Stack
input: None
returns: Card
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