--no_mp4_webm_ogg_alternatives
makes the HTML
code use exactly the specified movie file.
1D wave in WebM.
Here is the same movie in Ogg format:1D wave in Ogg.
Here is the same movie in MP4 format:1D wave in MP4.
Here is the same movie in Flash format:1D wave in Flash.
And here is a collection of images shown as an animation (frame_*.png
):
https://hplgit.github.io/animate/..../frame_%04d.png:80->129
1D wave in MPEG.
1D wave in AVI.
Here is the same movie, but with a URL to GitHub:Here is a YouTube video:
YouTube movie.
And a vimeo video: Vimeo movie. Finally, let us demonstrate referencing the movie mov:wave.