§1.3. Disenchantment Bay
"Disenchantment Bay" is a simple work of IF used as a running example in Chapter 3 of Writing with Inform - not so much a tutorial as a convenient hook on which to hang some demonstrations of the basics. Because the resulting examples only use basic features and in the most straightforward way, they make for uninteresting "recipes" - so they are not included in the Recipe Book proper. But some readers might like to have all twelve stages of the example gathered on a single page: this is that page.
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![]() | Onward to §1.4. Information Only |
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We probably do not need a vehicle to ride around our boat, but there might be a heavy ice chest that can only be pushed from room to room:
This anticipates a later chapter, but it would probably be a good idea to hint to the player, if he tries to take the ice chest, that there is another way to move it:
Otherwise, attempts to pick it up will just reply with "That's fixed in place." |
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We probably do not need a vehicle to ride around our boat, but there might be a heavy ice chest that can only be pushed from room to room:
This anticipates a later chapter, but it would probably be a good idea to hint to the player, if he tries to take the ice chest, that there is another way to move it:
Otherwise, attempts to pick it up will just reply with "That's fixed in place." |
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